[ Project 03 ]
Kingdom Conquer is a board game that takes its players back to medieval times, where enemies could hide behind every tree. The game will put the players’ strategic thinking, problem-solving skills, and good luck to the test. The goal is to make it to the middle first, and the numbers on the dice decide your pace. Each piece of the game needs a comprehensive design to tell the story and excite the players.
Medieval art and culture inspired the story, color palette and the original artwork used in Kingdom Conquer. All graphic elements are designed according to a system made to appropriately fit a wide range of sizes, from the functional cards to the game board. This design is crafted for both a flat and three-dimensional space to create a dynamic experience for the players.
[ Class ]
Package Design 3
[ Instructor ]
Christine George
[ Designer ]
Hiuman Ng
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